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Number of items: 14.

Resource

Open Data
Justin Bradley . 07 Jan 2014 12:55

Original material Taken from training material by the Open Data Institute. Later material from Keynote at Go Open!

Addiction
Justin Bradley . 17 Mar 2013 11:40

The 2013 version of the addiction slides.

Game Theory
Justin Bradley . 17 Mar 2013 11:38

The 2013 Version of the Game Theory Presentation, now with an extra game.

UX Theory - Web Design
Justin Bradley . 26 Feb 2013 09:40

This lecture introduces UX theory and focusses on applying this to web based design.

Quick Introduction to D3
Justin Bradley . 15 Feb 2013 10:00

Introduction to d3.js with run through of example from O'Reily book.

Introduction to Knowledge Representation
Justin Bradley . 05 Feb 2013 10:45

Focussing on Open Data and the need for cleaning data

Game Theory and Addiction
Justin Bradley . 18 Apr 2012 07:38

A brief one lecture introduction to Game Theory and Addiction techniques for building a games.

The Elevator Pitch
Justin Bradley . 17 Apr 2012 09:21

This lecture looks at what is and what makes a great elevator pitch and uses some of the "best" pitches to show that it is not as easy as some think.

Introduction to jQuery
Justin Bradley . 13 Mar 2012 20:09

Introduction to jQuery and using objects with JSON.

Introduction to HTML5
Justin Bradley . 13 Mar 2012 20:01

Covers HTML5 design principals and key changes. Outlined are new and retired elements, changes to forms and media support. This lecture then also covers key changes to CSS3 and JavaScript which support the development and implementation of HTML5

Platforms, Languages and Packaging
Justin Bradley . 05 Feb 2012 13:35

This lecture outlines the decisions which need to be made early in a software project regrading the management of a professional sustainable software product or website. This lecture looks at the many different platforms and languages that can be used on these and outlines the differences between interpreted and "native" languages. We also outline the importance of using revision control systems properly and how these are essential for both distribution and supporting of software. Finally this lecture describes how to build a package for the Debian Linux platform.

This list was generated on Thu May 2 01:37:47 2024 UTC.